
I help people and organizations design creative systems that are humane, durable, and actually work.
Use the form below and we’ll talk through what you’re building.
An overview of the work and roles that shape how I design today.
Roles focused on creative direction, systems design, and long-term stewardship across products, platforms, and communities.
Creative Director & Systems Designer
Project Neptune / Keep’s Depths - Remote
2024 - Present
• Led creative direction and systems design for a multi-chapter game IP in active development• Designed a durable visual identity and logo system to maintain cohesion, scope discipline, and narrative continuity across long-term iteration• Established immutable visual anchors and placement rules to prevent creative drift across chapters and updates• Extended the branding system into splash screens and environmental compositions while preserving shared compositional structure• Collaborated with engineering and design partners to align creative intent, technical constraints, and player experience• Documented AI-assisted iteration workflows balancing speed with human judgment, quality control, and authorship
Founder & Systems Lead
TheCrewRP - Remote
2019 - 2023
• Founded and led a large-scale roleplay community built on custom systems, policies, and governance structures• Designed and maintained operational frameworks for onboarding, moderation, escalation, and conflict resolution across a distributed volunteer team• Led and coordinated cross-functional contributors including developers, system administrators, moderators, creatives, and community leads• Established role-based permissions, accountability structures, and decision pathways to support sustainable growth and community health• Anticipated and addressed failure states including abuse, burnout, power imbalance, and breakdowns in trust• Balanced creative freedom with operational constraints to support long-term stability and participant experience
Partnered Broadcaster & Community Lead
Twitch - Remote
2016 - Present
• Built and sustained a partnered Twitch channel through consistent programming, community stewardship, and platform-aligned growth systems• Designed stream formats, moderation structures, and pacing systems to support long-term creator sustainability rather than short-term spikes• Managed real-time audience interaction, moderation, and escalation in live environments with thousands of concurrent participants• Collaborated with moderators and community leaders to maintain inclusive, healthy spaces under high visibility and emotional load• Integrated branding, visual systems, audio design, and interaction design to create cohesive live experiences across platforms
Creative Trainer & Technical Specialist
Apple - Retail / Training
2004 - 2017
• Delivered hands-on training and education across Apple’s hardware, software, and creative tools, supporting customers with varied technical skill levels and accessibility needs• Translated complex technical concepts into clear, human explanations, prioritizing confidence, autonomy, and long-term understanding over rote instruction• Supported creative workflows across macOS and iOS, including media creation, system setup, troubleshooting, and personalization• Collaborated with team members to maintain consistent training standards, knowledge sharing, and customer experience across the floor• Operated effectively in high-volume, high-pressure environments while maintaining empathy, composure, and clarity
• Creative direction and long-term visual systems• Human-centered UX and service design• Role-based workflows, permissions, and governance• Accessibility, cognitive load reduction, and emotional UX• Failure-state design and operational clarity• Cross-functional collaboration with engineering and stakeholders• Documentation, pattern libraries, and design stewardship over time
Tools & Platforms
Figma, Affinity Suite, Adobe Creative Suite, macOS/iOS, Windows, Unreal Engine (collaborative), OBS, Twitch, Notion